HOW WE WORK
This deck will guide you through our workflow and show real examples of client revisions, making the process clear and transparent.
First, we get your task, with all of the information that you have as well as your requirements:
•3d model;
•examples of finishing materials;
•mood board;
•sketches;
•camera positions.
•We work with you on camera positions;
•Visualization with grey materials.
Render session 1
•Image size / 1600 pixels;
•Photorealistic quality.
First feedback from you
You make adjustments to the project.It is important to understand that we cannot make radical changes to the project.The depth of edits can be up to 20%.
Revisions Provided by the Client
1. We would like you to put a lot of people (audience) in the amfi (seats) behind the stage, watching the show.
2. Work with the activity on stage. Here comes several examples.
3. Make the vegetation in the boxes higher, and use different types of plants in each box. (see examples from "Highline" in New York). Consider to lower the dencity on the light in the boxes up front.
4. We are not sure, but maybe try to reduce the effect from smoke mashine (fog) on stage just a little bit?
5. We like the consept of the pictures in the windows. It takes some attension from the stage, but at the same time it tells us something about the activity in the jazz club. We could concider to lower the density of the light in the windows and in the roof over the entrance door a bit? Just an idea
6. Maybe remove the kid in the foreground, and place a sitting person instead? We think they will serve alcohol this evening
Render session 2
•Image size / 1600 pixels;
•Photorealistic quality.
Your second feedback
Edits are made on the same principle as before. The depth of edits can be up to 20%.
Final rendering
•Image size 5000 pixels;
•Photorealistic quality.
Clay renderings and first previews help establish the composition, lighting, and overall mood of the project before moving into detailed texturing and final refinements. They allow for early-stage feedback, ensuring the final result aligns with your vision and expectations.
Absolutely! At OMEGARENDER, we prioritize adaptability—quickly adjusting workflows to meet client needs and market demands. If you already have prepared models and scenes, for example, the clay render stage may not be necessary. Let’s tailor the process to what works best for you.