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About Omegarender
Omegarender is a team of professionals who are genuinely passionate about CGI and architectural visualization. At first, many of our clients assume we’re a photography studio — they can’t believe that every image we create is fully computer-generated. But that’s exactly what Omegarender is: a studio known for photorealistic renders that help win architectural competitions with ease.
We value curiosity, healthy self-criticism, and a strong work ethic. Clients don’t come to us just to model or visualize what’s written in the brief — they come to us for striking, emotionally engaging imagery. That’s the feedback we consistently hear from Binghatti’s real estate teams, AvroKO designers, and architects at Zaha Hadid and Gensler.In just a few years, our small three-person team has grown into a company of more than 150 specialists with a solid presence in the U.S. architecture and design market.
Our core priorities:
•Client comfort and a seamless workflow.
•Achieving the highest level of photorealism.
•Perfecting even the smallest details.
•Building scenes with impeccable, immersive atmosphere.
Role Purpose
The Lead Modeler is responsible for preparing and delivering the working 3D model (master scene) to the visualization team, assigning tasks to modelers, overseeing quality and deadlines, and managing all updates to the 3D model throughout the project lifecycle.
Key Responsibilities
1. Analysis of Incoming Information
•Reviewing and analyzing client materials:
– CAD drawings;
– 3D model exports and optimization (Revit, Rhino, SKP, 3ds Max, etc.);
– PDF packages (references, moodboards).
•Identifying missing or conflicting information.
•Requesting additional data from the PM.
•Assessing the quality of received 3D models.
2. Defining Scope, Task Assignment & Modeler Coordination
•Making decisions on how to handle the model:
– full remodelling;
– optimization;
– refinement
– outsourcing
– completing in-house
•Creating the modeling plan, assigning tasks based on skill and workload, and monitoring quality and deadlines.
•Providing guidelines and standards (for outsourced work).
•Maintaining regular communication with the PM regarding status and risks.
3. Quality Control & Master Scene Assembly
•Reviewing interim and final models;
•Ensuring compliance with studio standards:
– clean topology;
– correct dimensions;
– proper pivots and naming;
– correct UV mapping;
– optimized geometry.
•Guiding and mentoring modelers;
•Merging all approved assets into a unified master scene and handing it off to the visualization team.
Key Skills & Competencies
• Advanced technical expertise in 3D modeling for architectural visualization;
• Strong understanding of architectural drawings;
• Knowledge of topology and geometry optimization;
• Ability to identify modeling issues and propose effective solutions;
• Leadership and communication skills;
• Structured, organized approach to work.
Experience Requirements
• 2+ years of experience in 3D modeling for architectural visualization;
• Strong portfolio of architectural and interior models;
• Experience leading a small modeling team — a plus;
• Proficiency in 3ds Max / Blender / Revit / Rhino / SketchUp (basic skills in some tools are a plus).
We Offer
• A creative, idea-driven team
• 24 paid vacation days per year + paid sick leave
• A flexible schedule — we don’t track hours, we focus on trust and results
CAREER
EACH MEMBER OF OUR TEAM LIVES, EATS AND BREATHES THE CREATION PROCESS. IF YOU HAVE STRONG TECHNICAL KNOWLEDGE AND THE RIGHT ATTITUDE, WE’RE WAITING FOR YOUR CV/PORTFOLIO. PLEASE, FILL IN THE FORM OR SEND THEM TO
HIRING@OMEGARENDER.STUDIO.
REQUEST HAS SENT
WE WILL CONTACT YOU SHORTLY


NATALY IVANTSIV
HEAD OF RECRUITMENT